Friday, June 28, 2013

The character has a shadow

I added a shadow to the character. The shadow moves along the player sprite and it alternates 2 frames (so far): large shadow and normal shadow depending from the action of the player: in fact some character sprites are wider than others. Now is just 2 frames to see if the global effect works (and it does), we'll see later on if is the case to put some additional ones.

The image of the shadow has been created with the large use of the glow effect around a single black pixel: in this way we can see the shadow but there is the transparency necessary to create a realistic shadow effect.
In the screenshot you can see the glowing shadow (large one) while the character is kicking.

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